V-Ray is the de-facto standard in rendering for a wide variety of disciplines. From architecture & design visualization to car rendering and TV commercials, V-Ray does it all. Used by professional CG artists and visualization firms worldwide for its beautiful, super-realistic image quality and unsurpassed render speed, it’s a must-add to your 3D pipeline.

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Softimage 3dsmax Maya
V-Ray for Softimage   V-Ray for 3ds Max  V-Ray for Maya 
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sketchup RHino3d C4D
V-Ray for Sketchup V-Ray for Rhino V-Ray for CINEMA 4D
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Why Choose V-Ray?

Artist-Friendly Controls

Designed with new and experienced users in mind, V-Ray 3.0 offers a simplified user interface with fast access to common settings.

vray1

Render set up is now faster and easier with V-Ray 3.0’s Quick Settings. Artists can choose from a variety of production presets and fine tune quality with slider controls. And a new V-Ray Toolbar puts all popular V-Ray tools in one place.

Faster Ray Tracing and Rendering Performance

Optimizations to V-Ray’s ray tracing core make rendering in V-Ray 3.0 significantly faster. Depending on scene complexity beta users are reporting speed increases up to 5X.

vray2 Faster Feedback

Using a powerful path-tracing engine, V-Ray 3.0’s new Progressive Image Sampler delivers instant feedback to artists and makes look development faster and more intuitive. An improved V-Ray Frame Buffer adds Lens Effects and advanced color corrections for Contrast, HSL, and Color Balance.

Production-Focused Tools

New tools designed to give artists more controland flexibility include Max Ray Intensity, Probabilistic Light Sampling, Reflection/Refraction Trace Sets, and Render Mask to specify exact render regions with an object selection or image mask.

Advanced Characters and Creatures vray3

Improvements to character and creature workflows include Faster Hair Rendering, Ray Traced Subsurface Scattering, and a new VraySkinMtl shader. MARI <UDIM> and Autodesk Mudbox <UVTILE> support have also been added.

Open Source Workflows

Support for open source tools and formats include Alembic 1.5, Deep Images and OpenEXR 2.0, programmable OSL shaders, and advanced color management with OpenColorIO.

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